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parsing and sending data via network
http://forum.eyesweb.infomus.org/viewtopic.php?f=24&t=570
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Author:  davidb [ 10 Feb 2010, 20:00 ]
Post subject:  parsing and sending data via network

Hi all,
I finally booted up my PC to give eyesweb a try and am really quite excited. Fantastic tools, and I already have a patch processing baricenter, bounding rectangles, centroids, even some LukasKanade processing. My problem is getting this information out of eyesweb into max (on a mac) where I'll be controlling animations and doing some particle generation. The connection isn't a problem. I have both the OSC and UDP object sending data from a simple number generator in eyesweb, but haven't been able to figure out how to convert the "point 2D double" data, for example, into a format I can then pass along via OSC or UDP. I'm sure I'm staring right at it. Suggestions?

Much thanks,
David

Author:  paolo [ 15 Feb 2010, 01:42 ]
Post subject:  Re: parsing and sending data via network

The Point2D datatype is not directly supported by OSC. Use the Geometric.Operations.GetPoint2DCoordinates block to extrac two separate coordinates (x, y) which can be sent via OSC.


Paolo

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