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parsing and sending data via network 
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Joined: 10 Feb 2010, 19:19
Posts: 1
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Hi all,
I finally booted up my PC to give eyesweb a try and am really quite excited. Fantastic tools, and I already have a patch processing baricenter, bounding rectangles, centroids, even some LukasKanade processing. My problem is getting this information out of eyesweb into max (on a mac) where I'll be controlling animations and doing some particle generation. The connection isn't a problem. I have both the OSC and UDP object sending data from a simple number generator in eyesweb, but haven't been able to figure out how to convert the "point 2D double" data, for example, into a format I can then pass along via OSC or UDP. I'm sure I'm staring right at it. Suggestions?

Much thanks,
David


10 Feb 2010, 20:00
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Joined: 21 Mar 2008, 22:35
Posts: 131
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The Point2D datatype is not directly supported by OSC. Use the Geometric.Operations.GetPoint2DCoordinates block to extrac two separate coordinates (x, y) which can be sent via OSC.


Paolo


15 Feb 2010, 01:42
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